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Fallout 76 Enemy Level Scaling

Fallout 76 to get universal level scaling, legendary perks, and more than

Bethesda has big plans for Fallout 76 in 2020 and the new Wastelanders update is just the commencement.

Derek Strickland

Published Monday, Mar ii 2020 5:18 PM CST | Updated Tue, Nov 3 2020 11:44 AM CST

Fallout 76 will continue expanding in 2020 with user-requested features like legendary perks, a huge enemy level scaling system, and CAMP enhancements.

Fallout 76 to get universal level scaling, legendary perks, and more 23 | TweakTown.com

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Bethesda is making a large commitment to salvaging, changing, and evolving Fallout 76. The big new Wastelanders update, which adds in human NPCs, dialog, and instanced areas, is a massive step forward for the game. Only it's just the first step in a long series of content drops planned for the online-but Fallout.

In a recent PAX E stream, Fallout 76 devs outlined what'south next for the survival sim later Wastelanders. As it turns out there'due south still quite a bit on the mode, including an expansive new universal leveling system that automatically scales enemies to your level regardless of where you are, as well as an enhanced perk organization that adds new avenues for artistic builds.

"We have a packed calendar this year for content coming across Wastelanders that we're excited to share with yous at a time to come outcome. It will include such exciting things as legendary perks.

"We are going to let players level 50 and up to accept function in a new perk system where you'll exist able to slot in a new perk and also scrap existing cards that you take filling in your menu inventory," Fallout 76 project lead Jeff Gardiner said in a recent PAX East stream.

"We're also looking at re-normalizing the game. We are going to re-balance the game, and nosotros're calling it One Wasteland experience like the One Tamriel feel TESO did a while agone."

Fallout 76 to get universal level scaling, legendary perks, and more 65 | TweakTown.com Fallout 76 to get universal level scaling, legendary perks, and more 66 | TweakTown.com

The goal with the scaling system is to open the game up and let anyone go anywhere in irradiated Appalachia without existence locked out. Right now, Fallout 76's map is carved upward into level zones of increasing difficulty, forcing lower-level gamers to stay to specific areas and farm gear and EXP.

With the new update, these players would be costless to travel beyond the entire map.

"The 1 Wasteland experience basically makes the whole world viable for y'all again at whatsoever level," said Fallout 76 design director Marker Tucker.

"We're going to normalize enemies to be at your level, just even ameliorate it normalizes to your friends' level also so you can play together. I recollect this is going to be a much more than multiplayer friendly world because if you're level 300 and one of your friends joins the game you can team up and play together and both have a actually expert time."

The idea here is simple: Bethesda wants more people to play without restriction. The more liberty players are given, the more likely they are to keep playing to explore and experience new things rather than beingness cordoned off low-level locales with easier monsters.

Accessibility is huge for any service game and it'due south one of the biggest things Bethesda tin can practise aside from going free-to-play.

"It makes it so players are interacting more than with the world. There's no high level zones and low level zones where people are ignoring each other. We're really excited for that. It'due south been a big comment from PTS as well," Gardiner connected.

Fallout 76 to get universal level scaling, legendary perks, and more 67 | TweakTown.com Fallout 76 to get universal level scaling, legendary perks, and more 68 | TweakTown.com

Construction mavens won't be left out, either. Bethesda plans to roll out new updates that boost and enhance overall CAMP features. Gamers have been calling for bigger resource budgets for a while now and it'due south good the squad is listening.

"And last I know there's a lot of builders in our game. We're going to make a existent large effort into making your Camp budgets bigger, make different ways to build, new exciting ways to interact with the game, and keep it live. We want to support to builders."

In that location's no ETA on whatever of these features, and we're not sure if any--or all--of them are coming in 2020.

Wastelanders however volition go alive on April 7, 2020 as a free update on all platforms, including Fallout 76'due south new domicile on Steam.

Source: https://www.tweaktown.com/news/70966/fallout-76-to-get-universal-level-scaling-legendary-perks-and-more/index.html

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