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Cod Brick In The Wall

IGN's Call of Duty: Blackness Ops Cold State of war wiki guide and walkthrough contains information on everything yous'll need to finish the game.

This page includes a complete walkthrough of the 5th mission: Brick In The Wall.

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Brick In The Wall

Evidence: This mission contains two pieces of evidence.

Subsequently a curt intro, you'll presume control of Bell on the train. Get up and follow Adler towards the motorcar in the back.

Once you reach the cease of the terminal auto, open the door and jump out and you'll make it in the tunnels with a clear goal.

Place Franz Kraus

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Another railroad train is coming downwardly the tracks, so duck into the side surface area on the right to avoid it, so caput left and hop over the partition to join Adler. Follow him along the tracks until yous reach the next platform on the left.

Hop up to join Adler, then crouch and approach the soldier on the correct from behind. Take him as a man shield and walk towards the double doors, which the other soldier went through.

Claiming Opportunity: Catastrophic

Open the door, then plant an active grenade on your human shield and shove him into the room. He'll detonate, killing the others and completing the Catastrophic challenge.

Once all the enemy troops are dead, choice upwardly one of their weapons, switch back to the silenced pistol, and follow Adler up the stairs on the left.

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Yous'll soon reach a ladder, and then head up and open up the grate to reach ground-level. You and Adler volition be stopped past the police.

The interaction will go south quickly, and then pull out your silenced pistol and shoot the officer on the left, and so drag their bodies over into the shadowy canal and follow Adler into the building on the left.

Head up the stairs and have a left, then caput up some other flight of stairs and exit onto the roof.

Hunker and avoid the spotlight as you make your mode up the stairs on the right, and then hop up the ledge and follow Adler to the edge of the rooftop, below the neon sign.

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Once you lot're in position, have out your camera (default: Right on the D-PAD) and look downwardly at the street.

Pan left and yous'll see a mustachioed man with a briefcase with a flashlight being shone on his face by a checkpoint guard. Take a moving picture, then follow the human's path until he enters the bar on the right.

Put your camera away and follow Adler down the ladder to reach a landing, then head right and climb down some other ladder to reach a door. Follow Adler through the door and down the stairs to accomplish the street.

Meet the CIA Contact

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Enter the bar and walk to the far side, then turn left and sit down across from the adult female with a blue umbrella leaning against the table.

Bring out your listening device (default: Left on D-PAD) and Greta will begin to speak to you.

You'll have the opportunity to ask her some questions, after which betoken she'll ask you to rescue… or silence… ane of their operatives who was captured near here, adding an optional objective for the mission.

Soon, someone will enter and inform Kraus that he was followed and two Stasi will enter the bar. Greta will offer to keep them busy and recommend you head into the bathroom.

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Stand up from the table and turn left, then open the door to the bathroom and close the door.

Head past the sink to the wall, and so climb upward to leave through the minor window and into the alleyway backside the bar.

Rendesvouz With Lazar

STEALTH: Keep quiet, stay low, and mind the Stealth notifications. When the meter becomes full and flashes red, enemies volition be alerted to your presence.

Once y'all are exterior, crouch and make your way to the left. Caput up the short staircase and pick the lock to proceeds access to the building.

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LOCK PICKING: One time you enter Lock Picking mode, slowly rotate your Correct Analog Stick around until the latch begins to movement. Hold the stick in that position for a moment to unlock the door.

Crouch and caput up the stairs, then turn right and you'll see a Stasi searching the next room with a flashlight. A silent headshot will drop him, so head to the door on the right and open up it to accomplish the outside.

MARKING TARGETS: Activate your camera, so hold up on the left analog stick to zoom in. If you hover over a hostile target for a moment, it will gain a red aura, allowing yous to easily track it, fifty-fifty through walls. This is an invaluable skill for stealth sections, and you should marker each target in this area at present if you want to brand stealth approaches significantly easier.

Head left and have out the baby-sit patrolling the left side expanse, then drop off the ledge to the left.

Crouch behind the garbage cans and make your way to the door simply left of the blueish van.

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Head inside and walk forward, then open up the door to return to the street. Take out the side by side guard and hide the body within the room behind you, and then return to the street.

Optional Objective: Rescue or Silence the Informant

If you want to complete Greta's request, now is the time. After hiding the Stasi's torso, head back to the street and downwards the steps to the door marked "732."

Unlock the door, then creep down the stairs and silently headshot the Stasi at the communication desk ahead of you, then do the same to the Stasi at the table to your left.

Slowly move to the bottom of the stairs and turn effectually to find another 1, sleeping on the job. Take him out, likewise, and you'll exist able to speak to the prisoner Greta mentioned; Richter.

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EVIDENCE: The table just to the right of Richter contains Bear witness for Functioning Chaos.

Speak to Richter, so determine whether to Rescue him or Silence him. Make certain you've picked upwardly the prove on the virtually tabular array.

Claiming: Freeing Richter completes the Big Hearted Challenge.

CHALLENGE: The communications desk contains Richter's dossier. Reading it will complete the Red Connectedness Challenge.

Once you're done, head support to the street.

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Rendesvouz With Lazar

But to the correct of door 732, you'll run across a carmine ladder leading up to some scaffolding. Climb it, and then crawl along the scaffolding, making your fashion along the building.

Descend the ladder on the far side and creep upward, fugitive beingness seen as yous brand your way to the well-lit door which leads to Lazar's location.

POTENTIAL STEALTH FAIL: At this bespeak, nosotros had stayed hidden, but boosted Stasi emerged from the door and turned immediately towards united states, firing on us. Returning fire drew the attention of every hostile enemy in the area, at which point we cleared them out and headed through the door to proceed.

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Follow the hallway to the left to come across up with Lazar, then head through the door and follow him as he makes his way out to the courtyard.

Follow Lazar beyond the courtyard and follow him through the door on the left to meet back up with Park.

NEW GAME: Before leaving the store, check the room on the far side to find a cabinet of Activision's arcade racing game; Enduro. Play some, if you like.

Approach Park past the window and pull out your camera, and so aim it beyond the street. Y'all'll detect Kraus and his wife in their apartment.

The plan is to infiltrate the apartment and institute a tracker on Kraus' briefcase, so caput exterior.

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Infiltrate Kraus's Apartment

Stasi are everywhere, so head direct across the street and enter the lobby. Walk straight ahead and take the stairs on your left up to the second floor.

Turn left at the top of the stairs and draw your tranq gun, then pick the lock on the door and slowly enter room 27.

Wait a moment equally the phone rings, then, once Edda answers the phone, quietly caput up the stairs. Terminate one time you hear Kraus talking, spotter him from the stairs, then duck into the room on the right.

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EVIDENCE two/2: The 2nd room from the right contains the final piece of Evidence for the level. Head inside, get to the right side of the bed, and open the end tabular array drawer to obtain it.

Head to the end of the hall and turn right to enter Kraus's office. Information technology's the but room upstairs with no door.

Switch your Black Light on (default: Left on D-Pad), so examine the wood panel on the left side of the room.

Now quickly move to the correct and examine the spot just below the painting, which is located between the file cabinets and Kraus's desk.

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Pressing your hand to both spots in rapid succession will unlock Kraus'southward dark room. The archway is hidden in the wood paneling, and then enter it and plough on the light at the center of the room.

Establish The Tracker

Now that the light is on, head to the back of the room and examine the briefcase to institute the tracker.

CHALLENGE - EDDA-FYING: If you lot followed our guide, yous should have been able to enter the darkroom without knocking out his wife, Edda, completing the Claiming: Edda-Fying.

Exit Kraus's Apartment

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Turning effectually will reveal that the door to the darkroom has closed, and yous'll hear a noise from your left. Open the closet door to trigger a cutscene.

Kill or Capture Anton Volkov

After the cutscene, Park will help y'all upward and hand you lot a weapon, then get to piece of work on clearing out the hostiles in the expanse. Take embrace backside the boxes on the left and articulate them out, row by row.

Accelerate with your teammates and watch for red barrels, especially on the upper ledges, where enemies will be taking potshots at you.

Duck into the room on the right side of the warehouse to find a powerful AK-47 with a telescopic, which makes it much easier to have enemies out from distant.

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Proceed to make your style towards the far cease of the warehouse, chasing afterward Volkov.

Head through the door at the end and a flashbang grenade will become off, disorienting yous. Have out the final two enemies, then round the corner on the correct to grab Volkov, trying to escape.

Decide whether to kill or capture him to bring an end to the mission.

CHALLENGE - FRIEND OF THE CROWN: Spare and capture Volkov to consummate the Friend Of The Crown Claiming.

Upward Next: Redlight, Greenlight

In This Wiki Guide

Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War

Phone call of Duty Black Ops Cold War -- the direct sequel to the original and fan-favorite Phone call of Duty: Black Ops -- drops fans into the depths of the Cold War's volatile geopolitical battle of the early 1980s.

Source: https://www.ign.com/wikis/call-of-duty-black-ops-cold-war/Brick_In_The_Wall

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